截止目前(2021-10-16)为止,要想实现下面的几种button样式(这里要考虑图片和文字间距),我所知道的方案有两种:
- 给UIButton添加分类
- 自定义UIButton
而在实际开发中,我们使用 方案1 应该是最多的!
自我参加工作(2015-06)以来,对于UIButton如上图的需求就一直有,而且还有很多!说实话,我也一直困惑,苹果爸爸问什么不支持一下呢?
也许是有人不停地给苹果爸爸提issue, 也许是苹果爸爸也遇到大量的如此需求, 也许苹果爸爸做了统计发现几乎所有APP都有UIButton这类Categroy(Swift是Extension), 也许苹果爸爸终于闲了有时间管了, 也许..., 不管怎么说,iOS15,苹果爸爸支持了!而且API也如预期的那样简单:
var conf = UIButton.Configuration.borderedTinted()
/// 设置图片的摆放(图片在上,则文字在下)
conf.imagePlacement = .top
/// 设置图片和文字的间距
conf.imagePadding = 10
let bt = UIButton.init(configuration: conf, primaryAction: nil)
插一句:对于configuration这样的API设计,我是非常认可的,一看就知道是干什么用的!感觉苹果爸爸也有意如此设计,比如iOS14开始的的PHPickerConfiguration等。
而我能发现这个,源自今天(2021-10-16)下午,打算用Swift重写老项目(《酷乐潮玩》)的一个推荐列表页,其中cell上有如下几个按钮,我想参考OC写的UIButton的category,也写个Swift版的:
可是,在敲titleedg时,竟提示'titleEdgeInsets' will be deprecated in iOS 15.0。这瞬间激起了我的兴趣,于是点击进去一探究竟!
Swift版UIButtonConfiguration:
Objective-C版UIButtonConfiguration:
于是,我粗略地写了个demo验证一下,最终效果图:
具体代码如下:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
view.backgroundColor = .white
test()
}
func test() {
var conf1 = UIButton.Configuration.plain()
conf1.title = "点赞"
conf1.image = UIImage(named: "liked")
conf1.imagePlacement = .leading
conf1.imagePadding = 10
let bt1 = UIButton.init(configuration: conf1, primaryAction: nil)
var conf2 = UIButton.Configuration.bordered()
conf2.title = "点赞"
conf2.image = UIImage(named: "liked")
conf2.imagePlacement = .trailing
conf2.imagePadding = 40
let bt2 = UIButton.init(configuration: conf2, primaryAction: nil)
var conf3 = UIButton.Configuration.borderedTinted()
conf3.title = "点赞"
conf3.image = UIImage(named: "liked")
conf3.imagePlacement = .top
conf3.imagePadding = 10
let bt3 = UIButton.init(configuration: conf3, primaryAction: nil)
var conf4 = UIButton.Configuration.gray()
conf4.title = "点赞"
conf4.image = UIImage(named: "liked")
conf4.imagePlacement = .bottom
conf4.imagePadding = 10
let bt4 = UIButton.init(configuration: conf4, primaryAction: nil)
bt1.frame = CGRect(x: 50, y: 100, width: 100, height: 80)
bt2.frame = CGRect(x: 200, y: 100, width: 150, height: 80)
bt3.frame = CGRect(x: 50, y: 230, width: 100, height: 80)
bt4.frame = CGRect(x: 200, y: 230, width: 100, height: 80)
view.addSubview(bt1)
view.addSubview(bt2)
view.addSubview(bt3)
view.addSubview(bt4)
}
}
最后,话又说回来了,目前我们的APP不可能是从iOS15开始的,估计大多数是从iOS11开始的,还有一部分是从iOS9开始,也有一部分是从iOS13开始的,所以 做好兼容还是很有必要的!
而更多关于UIButton的新知,请自行查看API学习,总体感觉:UIButton更丰富多彩了!